
Dark
A hyper-realistic, cinematic wide shot of Link from The Legend of Zelda reimagined in the Dark Souls universe. Link wears a battle-worn, tattered green tunic and weathered leather armor, standing small against a colossal, grotesque Eldritch boss knight. The boss is shrouded in thick, grey fog and embers, wielding a shattered, colossal Greatsword. The environment is a crumbling, gothic cathedral under a dying eclipse.
Valknar works with diffusion models as a compositional tool, creating dark surrealist visions that challenge the language of machine vision and disrupt comfortable readings of the generated face.
